Welcome to the World of games!
Blue Orange, board game publisher since 2005, invites you to begin a playful journey. From games for kids to games for newcomers, through party games and family games, we are by the side of all players in their discovery of the board game world. Our expertise has been awarded many times around the world and we salute our entire team whose work allows us to offer fun, innovative and clever games.
Our mission
Our everyday motivation is to welcome board game fans or not yet fans and walk with them through a playful journey that goes from games for kids to games for more experts, through games for family and friends. We want to be identified as THE gateway to the world of board games, the publisher that you will recommend to start your playful journey without fear or difficulty.
Editorial policy
In 2022, we have rethought our editorial policy and reduced our releases to 12 games per year. This decision has enabled us to:
Improve our sourcing by making it more selective;
Spend more time developing our games;
Defend and promote each game the same way.
The objective is always to respect our positioning and our values. This also allows us to continue promoting our best sellers so that they become established, and even continue to grow. This is why we are putting all our energy into different projects to support the promotion of our games, such as: the adaptation of Kingdomino for Dubai Expo, the organisation of the National Championships and the International Championship of Kingdomino, the edition of a Taco Cat Goat Cheese Pizza game for the 2022 World Cup and for the 2023 Women’s Football World Cup.
Our values
Whether it’s with our suppliers, our partners, our community or those who discover us, we are driven by several values that we are keen to pass on to those around us.
Excellence
In the quality of our services as much as in the quality of our games, we meet irreproachable standards. Our objective, in each of our actions and for each new challenge, is excellence. This is why Blue Orange is recognised worldwide for the quality of its games: from the game mechanics to the hardware, through the box to the game rules. We are particularly proud to have received Game of the Year awards in France, Germany, Italy, Japan, Finland, Sweden, Brazil and other countries. We also had the pleasure of receiving the prestigious Spiel des Jahres in 2017 for Kingdomino and Kinderspiel des Jahres in 2021 for Dragomino.
Partnership
Cultivating strong relationships with our network of partners is very important to us. We don’t think of it only as a customer-supplier relationship but as a relationship of mutual support and collaboration above all. That’s why we meet our partners throughout the year to nurture our relationships, in their premises or in ours.
Hot games
Our goal? To offer clever, fun, innovative and accessible board games to families and kids, fostering moments of sharing and making them discover and love the world of modern board games. We design our games to be easy to explain and play so that you can live a real moment of joy. We closely follow the development of our games in order to meet different criteria and offer the best to our players.
Team Spirit
At Blue Orange, team spirit is about being and becoming better together. We are committed to creating a deep and lasting cohesion both internally with our collaborators – during our company seminars or sports activities – and with the various contributors to the world of board games with whom we interact. Our presence at the various trade fairs is a very good example of exchange and mutual support where everyone finds their place.
Cool planet
We plant trees
Wings Of The Ocean
Reducing unnecessary plastic
Games for all!
A Cool Planet is also a Planet for everyone. That’s why we regularly work with local and global non-profit organisations to arrange joint solidarity initiatives to assist and entertain kids wherever they are. Between 2020 and 2022, Blue Orange spent €137,550 on actions for social good.
Corporate games
With our deep-rooted experience as a publisher, we are embarking on a new challenge: to put our talent and the quality of our games at the service of companies. This adds a new card to our deck that allows us to broaden our invitation to join the world of board games. As a contributor to this playful world, we feed a strong desire to convert new players to join our table. To do this, we must go and meet them wherever they are.
We support companies in customising their corporate game, we select the one that best meets the needs based on the target, the values and the message to be conveyed.