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	<title>Interview - Blue Orange</title>
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	<title>Interview - Blue Orange</title>
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		<title>Planet: interview of the illustrator, Sabrina Miramon!</title>
		<link>https://blueorangegames.eu/en/planet-interview-of-the-illustrator-sabrina-miramon/</link>
		
		<dc:creator><![CDATA[Team BO]]></dc:creator>
		<pubDate>Fri, 05 Oct 2018 14:53:13 +0000</pubDate>
				<category><![CDATA[Interview]]></category>
		<guid isPermaLink="false">http://blueorangegames.eu/?p=30838</guid>

					<description><![CDATA[<p>L’article <a href="https://blueorangegames.eu/en/planet-interview-of-the-illustrator-sabrina-miramon/">Planet: interview of the illustrator, Sabrina Miramon!</a> est apparu en premier sur <a href="https://blueorangegames.eu/en">Blue Orange</a>.</p>
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				<p>Hello Sabrina,</p>
<p>Thank you for taking the time to answer some questions about your work with Blue Orange. <a href="https://blueorangegames.eu/en/games/planet/" target="_blank" rel="noopener noreferrer"><em><strong>Planet</strong></em></a> will be released in a few weeks, it is expected for the big fair in Essen, can you tell us more about this project by answering some questions?</p>

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<li><strong>What were your inspirations for Planet&#8217;s cover? And animals?</strong></li>
</ul>
<p>For the cover, simply the <strong>photos of the Earth seen from space</strong>. I just tried to imagine what the planet would give if it was in the <strong>shape of a dodecahedron</strong> (cf main component of the game) and to adapt it to my style. Since drawing animals is not part of my comfort zone, I used different <strong>photo references for each illustration</strong>, and I went for a slightly semi-realistic style.</p>

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			<div class="vc_single_image-wrapper  "><img fetchpriority="high" width="2560" height="843" src="https://blueorangegames.eu/wp-content/uploads/2018/10/InterviewSabrina-PlanetCouv-scaled.jpg" class="vc_single_image-img attachment-full" alt="Planet cover" title="Planet cover" srcset="https://blueorangegames.eu/wp-content/uploads/2018/10/InterviewSabrina-PlanetCouv-scaled.jpg 2560w, https://blueorangegames.eu/wp-content/uploads/2018/10/InterviewSabrina-PlanetCouv-scaled-600x198.jpg 600w" sizes="(max-width: 2560px) 100vw, 2560px" /></div>
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				<p style="text-align: center;"><em>Different steps of the cover illustration</em></p>

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				<ul>
<li><strong>This is the second time that you work with Blue Orange, can you tell us what these projects mean to you?</strong></li>
</ul>
<p>I loved working on these projects! I particularly like their <strong>originality</strong>, I find that the final result makes them <strong>stand out</strong>. I also very much appreciate the fact that Blue Orange <strong>trust me</strong> about the visuals of these games, <strong>it&#8217;s a big responsibility</strong>!</p>

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			<div class="vc_single_image-wrapper  "><img width="2560" height="1093" src="https://blueorangegames.eu/wp-content/uploads/2018/10/InterviewSabrina-Tuiles-scaled.jpg" class="vc_single_image-img attachment-full" alt="Tuiles Planet" title="Tuiles Planet" srcset="https://blueorangegames.eu/wp-content/uploads/2018/10/InterviewSabrina-Tuiles-scaled.jpg 2560w, https://blueorangegames.eu/wp-content/uploads/2018/10/InterviewSabrina-Tuiles-scaled-600x256.jpg 600w" sizes="(max-width: 2560px) 100vw, 2560px" /></div>
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				<p style="text-align: center;"><em>Work on the pentagonal tiles of the game</em></p>

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<li><strong>The theme of Photosynthesis and Planet revolves around nature, fauna, flora, &#8230; Is this particular area to draw for you?</strong></li>
</ul>
<p>Absolutely. I started my career by <strong>drawing sets for games and animation series</strong>, it&#8217;s slowly became my favorite field. The moments where I feel most serene are those where I am <strong>surrounded by nature, calm</strong>. I like Blue Orange&#8217;s approach : being more green and respecting the environment.</p>
<ul>
<li><strong>Do you want to expand the universe of this range of games?</strong></li>
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<p>Definitely, if Blue Orange gives me the opportunity!</p>
<ul>
<li><strong>Do you find this inspiring universe? If so, do you have themes that you would like to develop with Blue Orange?</strong></li>
</ul>
<p>Of course ! If we stay in the same approach, I would see an aquatic, underwater theme &#8230;</p>

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			<div class="vc_single_image-wrapper  "><img width="2560" height="843" src="https://blueorangegames.eu/wp-content/uploads/2018/10/InterviewSabrina-Animaux-scaled.jpg" class="vc_single_image-img attachment-full" alt="Animaux Planet" title="Animaux Planet" srcset="https://blueorangegames.eu/wp-content/uploads/2018/10/InterviewSabrina-Animaux-scaled.jpg 2560w, https://blueorangegames.eu/wp-content/uploads/2018/10/InterviewSabrina-Animaux-scaled-600x198.jpg 600w" sizes="(max-width: 2560px) 100vw, 2560px" /></div>
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				<p style="text-align: center;"><em>Sketch and colorization of animals and their natural habitat</em></p>

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<li><strong>What other illustrations did you make in the game or other media?</strong></li>
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<p>I&#8217;ve illustrated other publisher&#8217;s games (already published or to be published soon): the Builders, Quadropolis, Dice Hospital, etc. I&#8217;ve also worked in animation and video games.</p>
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<li><strong>Which aspect of your job do you prefer?</strong></li>
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<p>I feel so fortunate to be able to live a job that is a <strong>passion</strong>, and I love the fact that my illustrations are printed in hundreds and contribute a little bit to the good times that players spend &#x1f642;</p>
<p>For more information on <a href="https://blueorangegames.eu/en/games/planet/" target="_blank" rel="noopener noreferrer">Planet</a> and <a href="https://blueorangegames.eu/en/games/photosynthesis/" target="_blank" rel="noopener noreferrer">Photosynthesis</a> games, click on the links!</p>

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</div><p>L’article <a href="https://blueorangegames.eu/en/planet-interview-of-the-illustrator-sabrina-miramon/">Planet: interview of the illustrator, Sabrina Miramon!</a> est apparu en premier sur <a href="https://blueorangegames.eu/en">Blue Orange</a>.</p>
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